Gniir is an ethereal, frost-goth world of ice and stone haunted by a sense of eerie uncertainty. Monolithic ruins loom in the distance, strangely preserved, disturbingly quiet. More unnerving yet, is the presence of a . . . presence. One you can sense, but cannot see. You feel it, in the howling wind, and the drifts of snow; around you, inside you. Gniir is about finding shelter from more than just the elements . . .
Unsettled® Framework required for play.
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